Language | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
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Russian MIT-Modern-Variant | 99% | 1 | 0 | 0 | 1 | 70 | 0 | 0 | |
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English MIT-Modern-Variant | 1% | 755 | 5,481 | 32,054 | 755 | 7 | 0 | 0 | |
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Polish MIT-Modern-Variant | 99% | 1 | 0 | 0 | 1 | 18 | 0 | 3 | |
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Overview
Project website | github.com/auronen/Mushroomers-Gothic-II-NoR-Mod- | |
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Translation license | MIT License Modern Variant | |
Translation process |
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Source code repository |
https://github.com/auronen/Mushroomers-Gothic-II-NoR-Mod-/
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Repository branch | master | |
Last remote commit |
add manual translations
80ee3f0
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Last commit in Weblate |
Translated using Weblate (Polish)
d70a72d
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Weblate repository |
http://weblate.cokoliv.eu/git/mushroomers/text_constants/
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File mask |
.translations/*/Dia_Farms.csv
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Monolingual base language file |
.translations/ru/Dia_Farms.csv
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3 weeks ago
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 2,289 | 16,533 | 96,822 | |||
Source | 763 | 5,511 | 32,274 | |||
Translated | 66% | 1,532 | 66% | 11,052 | 66% | 64,768 |
Needs editing | 0% | 0 | 0% | 0 | 0% | 0 |
Read-only | 1% | 1 | 0% | 0 | 0% | 0 |
Failing checks | 4% | 95 | 4% | 731 | 4% | 4,377 |
Strings with suggestions | 0% | 0 | 0% | 0 | 0% | 0 |
Untranslated strings | 33% | 757 | 33% | 5,481 | 33% | 32,054 |
Quick numbers
and previous 30 days
Trends of last 30 days
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Hosted words
+100%
—
Hosted strings
+100%
—
Translated
+66%
+100%
Contributors
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![]() Component unlocked |
Component unlocked
2 weeks ago
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![]() Component locked |
Component locked
3 weeks ago
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![]() Resource updated |
The “
.translations/pl/Dia_Farms.csv ” file was changed.
3 weeks ago
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![]() String updated in the repository |
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![]() Changes committed |
Changes committed
3 months ago
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![]() Translation changed |
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![]() Comment added |
Biały wilk, zadanie. 4 months ago |
![]() Comment added |
W grze występuje kilka NPC'tów o nazwie Ojciec, zmieniają się na imiona rzeczywiste postaci po pierwszej rozmowie. Jest to właśnie bodajże lobart i onar. 4 months ago |
![]() Alert triggered |
Component seems unused.
5 months ago
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![]() Component unlocked |
Fixing an alert automatically unlocked the component.
a year ago
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